ExcelliaKids
← Kids

One starting point.
So many possibilities.

Age gives a guide. Discoveries and projects inspire the next step.

5–7 years

Explorers

I discover and draw.

Get to know the mouse and keyboard, recognise digital tools and make first digital drawings.

A project idea

A drawing that tells a little adventure.

What to look for : Find the saved drawing and explain what it shows.

Tip: explore the mouse and a few keys with an adult.

8–10 years

Creators

My stories come to life.

Put instructions together with Scratch, animate characters and imagine interactive stories.

A project idea

An animated scene with a beginning and an ending.

What to look for : Start the animation with an instruction; change two blocks and describe the difference.

Tip: sketch the scene on paper first, then put the blocks together.

11–13 years

Innovators

I build for the web.

Understand programming logic and explore HTML and CSS to build web pages.

A project idea

A web page about something I love.

What to look for : Add a heading, a paragraph and a link, then explain a style change.

Tip: practise opening and saving a file before changing the code.

14–17 years

Builders

From idea to project.

Explore Python and artificial intelligence, develop projects and start a portfolio.

A project idea

A small Python program that suggests an activity based on a choice.

What to look for : Test two choices and explain why they give different results.

Tip: start with a simple variable and condition, then try several cases.

Not sure where to start?

A beginner or already curious about code? Let’s discuss interests and experience before choosing.

Plan with a parent